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BRAKIRI ALLIANCE
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RACE: Brakiri
HOME WORLD: Brakos
KNOWN COLONIES: Kara - D'Grn 4 - Brakiri Home system
ALLIANCES: Earth Alliance - Interstellar Alliance
GOVERNMENT: Syndicracy
MILITARY: Unknown - Beleived to have thousands of ships, and is one of the few League races to use large scale capital ships.
TECHNOLOGY: Stellar

Brakiri are a male dominated patriarchal society, but under the corporate government of the Krona women have gained significant opportunities to rise to prominent position and sexism is waning.  Brakiri prize success, money, happiness, and comfort.  They tend to be iconic and cliquey.  While the Brakiri get along very well with humans and the Centauri prior to the war in 2263, the do not mesh well with other races.

Unlike the other races, the Brakiri have a unique "Syndicracy" based form of government.  This corporation based governing system consists of a council of some 500 corporate appointees known as the Krona.  The Krona run all Brakiri planetary affairs and head the planet's military.

Of the corporations that make up the Krona, the most powerful appointed are the Smugglers Guild, and the titanic computer software/hardware manufacture known as "Maximum Clash Inc."  The primary concern of the Krona is the maintenance of the Brakiri economy.  Unlike the bureaucracy ridden governments of the other races, the Brakiri believe that the job of the government is to get business done quickly, in order to assure that the Brakiri people prosper.  As such the Brakiri are renowned for getting things done with great efficiency and expediency.

The Brakiri civilization has existed for approximately 6,000 years.   Due to the fact that the Brakiri corporate structure is unfathomably rigid, so much so that upward mobility in Brakiri culture is virtual impossible, the Brakiri have a huge middle and lower class that lives in a constant state of frustration.

This lead to the creation of a massive criminal underclass called Chadis, that makes the Earth and Mars Mafia look like Girl Scouts.  Crime lords rule the world below the corporate level and their presence can be felt readily outside the Brakiri home system.  Violence and corruption lurk in every corner and many Brakiri have turned to leaving their home world to escape the constant struggle to succeed in a system designed to keep you where you are.

Brakiri social structure is very similar to that of Earth back in the 20th and 21st century.  These similarities are not coincidental; as Earth was the first race the Brakiri made contact with.  Some 200 years ago, when the Brakiri first began to explore the possibility of life on other worlds, the Brakiri were able to record television and radio signal that had originated on Earth.  Earth television became a subject of fascination for the Brakiri and much of their cultural mores grew out of their study of ancient Earth.

Upon leaving their home world for the first time, the Brakiri set out to find humanity.  So accustomed had they become to receiving human transmissions, the Brakiri came to consider humanity their cousin race and went to great lengths to emulate humanity.  After making first contact with the Earth Alliance, who too had finally reached the stars thanks to the Centauri, both races quickly opened up trade relations and have been close trading partners ever since.

It is worth noting that the Brakiri, to this day, are in desperate search of a lost television episode from Earth, the episode from "Dallas" where it was finally revealed who shot J.R.  There is a 2 billion-credit reward to any information merchant who can acquire the transmission from space, as no copy of this long lost TV show has ever been found on Earth.

The main goal of a Brakiri is success in business - any business.  The drive for success colors every facet of life on Brakos.  Success is the ruler with which a Brakiri measures his/her self-worth, and the Brakiri's almost ruthless desire to succeed should not be taken for granted.

Despite popular misconceptions, the Brakiri are not very advanced technologically.  The Brakiri have only been in possession of interstellar flight for some 150 years.  While very proficient at communications, transport and security/audio-visual technology, their space fairing technology was well below the technological level of the Earth Alliance or Narn Regime.

One misconception made often by those less informed races is that the Brakiri had gravity technology prior to the incorporation of the Interstellar Alliance in 2263.  This is NOT true.  While their ships appeared sleek and powerful they possessed NO artificial gravity technology prior to 2265.  Weapons are based on technology obtained from the Centauri Republic prior to the Earth/Minbari war and battle-lasers and plasma weapons comprise the mainstay of the Brakiri's arsenal.

While famous for "talking tough" the Brakiri's military might is negligible.  Their ships are quite inferior to Earth Alliance ships, as are their weapons.  While the Brakiri are renowned as being one of the few League races in possession of large scale capital ships, this is not a true sign of Brakiri military strength.  As stated above, the Brakiri enjoy flaunting and appearances are very important to them.  The primary reason for the construction of large-scale capital ships was to maintain the appearance they so desperately wanted to convey to the other races.  Put simply, it was a race of status to keep up with the Earth Alliance and the Centauri Republic, who were their primary trading partners at the time of the Avioki's class Cruiser's deployment.

The Brakiri have very few colonies.  The only major colony held by the Brakiri is the planet Kara, second planet in their home solar system.  Kara was opened for exploration some 87 years ago.  Few in Brakiri society have taken advantage of the colony but those that have are engaged in a fierce war for primacy.  Only other Brakiri holdings of note are their asteroid mining outputs on the fringe of their home solar system, which are rich in the valuable Quantium 40 ore needed for jump gate construction.