DRAZI
FREEHOLD
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RACE: |
Drazi |
HOME WORLD: |
Zhabar |
KNOWN COLONIES: |
Shambah
III, Zagros VII Drathun II, Drathun IV, Heptharg III, Fendamir
Research Colony, Mokafa Station |
ALLIANCES: |
Hyach
- Yulu Ingyo - Pak'Ma'Ra |
GOVERNMENT: |
OLIGARCHY |
MILITARY: |
Unknown
- Beleived to have thousands of ships, but very few large capital
ships - mostly light cruisers and gun ships. |
TECHNOLOGY: |
Stellar |
Drazi civilization has
existed for roughly 3,000 standard years and is one of the strongest
races in the League of Nonaligned Worlds. Drazi have a group
oriented social structure, where rivalry amongst the different groups
drives the Drazi economy and sciences. An individual's status
in Drazi society rest on how well he/she serves the various groups
he/she is affiliated with. Drazi society is a male oriented
patriarchal society and, while there are no obstacles to female
Drazi in seeking power, they often shy away from such ambition,
preferring family duties. The Drazi are predominantly middle
class with a small lower and upper class.
Governing body of the
Drazi Freehold is the Shadak. The Shadak is a council made
up of five representatives, each representing the five branches
of the Drazi race. These council members are chosen once every
five earth years when the whole of Drazi society break into two
opposing camps and fight to choose which side will be dominant for
the next five years. Unlike such struggles seen in other races,
the Drazi do not make war upon one another because of political,
social, religious or economic reasons. The side to which a
Drazi will fall in a Shadak conflict is a purely random one.
When the time to choose
new leaders comes about, every Drazi chooses either a Purple or
Green sash, chosen randomly from a large barrel. This divides
Drazi culture into the two opposing camps and the two sides then
attack each other. Typically these attacks are not to the
death, only to one Drazi lay bloody and unconsciousness, the victor
having proven that he is stronger. The side that succeeds
in acquiring the most victories at the end of the five cycles well
then chooses the new Shadak council members from within their own
ranks. Once the Shadak conflict is concluded the Drazi again
return to being one people. This odd ritual is based upon
a Great War that led to the five branches of Drazi society to unite
several hundred years ago.
Drazi are often thought
of as a war-like race, which is not entirely accurate. While
it is true that every male Drazi must spend at least three years
in the military, the Drazi do not often go to war with their neighbors
and generally keep to themselves. Still, given the Drazi's
natural aggressive nature, their military is very well equipped
and effective by League standards.
Drazi military is symbolic
of a warrior tradition that has endured for nearly 3000 years.
The Drazi Sun Hawk, their class-A battle cruisers, are fast and
maneuverable attack cruisers in possession of considerable firepower
for their relatively small size. Drazi fighters, known as
Sky Serpents, are among the best in the League and are almost on
par with the Earth Alliance's Aurora class Starfury.
Despite popular misconceptions,
the Drazi are indeed very technologically advanced - technologically
superior to both the Narn Regime and Earth Alliance. The Drazi
have had interstellar flights for almost 400 standard years and
their weapons and space technology is superb. Solar power
is used to power a vast majority of Drazi technology, more so than
even nuclear fusion. One of the most spectacular examples
of this is the Jakalte' Solar Station - an orbital solar energy
station that boasts solar panels some 12 miles in length.
Despite their relatively
high level of technology, the Drazi Freehold was hindered by their
close proximity to the Centauri Republic, which nearly encircles
the whole of Drazi space. This severely limited trade and
due to the extreme lack of Quantium 40 deposits in their territory,
the Drazi have very few starships capable of independent jump capability.
There are three primary
religion in Drazi culture. The "Thrazda" is the
dominant belief of Drazi society. Thrazda is known as the
"Way of the Fighter", a warrior code that includes the
worship of the sun and stars. "Kri Maru", the "Sun
Child" is a religion that is growing in popularity. This
is a gentler religion than that of Thrazda, emphasizing peaceful
cooperation between all sentient beings. The prime deity of
this religion is Droshalla and is apparently heavily influenced
by the Vorlon. The least practiced of the Drazi's major religions
is "Chayar" the Azure Path. Chayar is a cult religion
with mystic overtones that emphasizes individual growth thought
the study and emulation of Drazi legends.
Another religion growing
in acceptance is the belief in the "Great Maker", a belief
that there was conscious thought in the creation of the universe
and that a higher power created the heavens, the stars and the planets.
This religious belief stems from having once been a subject world
of the old Centauri Republic and was outlawed up until about a century
ago.
During their war with
the Centauri in 2259/60 the Drazi lost almost all their colonies
to the Centauri advance. Several of these colonies were regained
after the Centauri retreated following the Shadow's attacking holdings
in Brakiri Space. When war again broke out between the ISA
and the Centauri Republic in 2262, the Drazi found themselves on
the front lines of the conflict. Following the defeat of the
Centauri, the Drazi regained all their lost colonies and even won
worlds that were long held in dispute with the Centauri Republic.
This helped to dramatically open up Drazi trade lines, which had
once been hindered by a strong Centauri presence for nearly 600
years.
Of all the Drazi's colonies,
the most valuable are the Shambah III and Fendamair Research Colony,
as well as the Mokafa Station. Shambah III is the primary
good production center for the Freehold, with extensive terraforming
and land/sear farming. Fendearmir is the Drazi's primary science,
research and military-industrial complex for the Drazi freehold.
Mokafa station, which also resides in the Mokafa system, is
a massive orbital factory, positioned in the mineral rich Mokafa
asteroid field.
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